"A world of knowledge awaits."
— Cyrus, when selected from the main screen.
Cyrus Albright is one of eight playable characters in Octopath Traveler. He is a professor at the Royal Academy located in Atlasdam, found in the Flatlands. Cyrus is known for only ever caring about knowledge and his passion for teaching.



Cyrus has long, black hair that reaches his nape tied into a ponytail. His hair is combed back with two locks of his hair framing both sides of his face. Cyrus wears a white button-up shirt with puffed sleeves tied at the wrist along with a cravat and the collar popped upwards. He also wears a black hooded coat with a caplet accented with gold filigree held together by a black gemstone, the same one that circles around the shoulder area of his coat. He also wears a brown vest with filigree embroidery over his white shirt, black breeches with black socks embroidered with the same design as the coat and black leather shoes with golden buckles. In his sprites, the inside of his coat is a dark purple.


As a scholar, Cyrus puts knowledge first before everything else. He believes that knowledge is something that must be shared to other people, in contrast with the belief of the Royal Academy's headmaster who only wants to keep the knowledge learned by the school to only itself. Though it is blatant that Cyrus is against such beliefs, he keeps quiet only because that saying anything might cost him his job of being a scholar — a great mistake that would be if he were the lose the job that helps him in his pursuit of knowledge.

Cyrus, with his overflowing knowledge, is seen to have great deduction skills as seen as how he was able to track the thief who stole a book from the archives after hearing only three testimonies from different people and knowing right away who spread the lie of him associating with Princess Mary of Atlasdam in a romantic way. He is also rather pragmatic, taking advantage of the sabbatical issues by the headmaster and his assistant, Lucia, to go on an adventure and search for the tome that went missing fifteen years ago and help with his research. Though, despite his intelligence, he is rather dense to the feelings of all maidens who fall for his charms. He even mistakes the actions of envy made by his enamored student, Therese, as feelings of isolation and lack of attentiveness from her tutor. Cyrus even goes so far as to say it is his fault for spending so much time with Mary and never gave enough time for Therese in terms of her studying, proving that he cares for the wellbeing of fellow knowledge seekers.


"Your name is Cyrus, and you are a scholar. You teach at the Royal Academy in Atlasdam, and though you have numerous admirers, your only true passion is the pursuit of knowledge. "There is so much more I would learn!" One day, you realize that an invaluable tome has vanished from the Royal Library, piquing your insatiable curiosity..."
— Cyrus' description when selecting him.

Chapter One Edit

Prior to the start of his journey, Cyrus works as a professor at the Royal Academy of Atlasdam. He acts as teacher for Therese and Princess Mary, but is disapproved of by Headmaster Yvon for his willingness to share the knowledge contained in the tomes of the Royal Archive with others. While attempting to read a book in the Archive, he discoverers that it is missing. Choosing to investigate, Cyrus discovers that a colleague of his, Russell, has been stealing and selling valuable tomes from the Archive in order to pay off his debts. After defeating him and learning where the tomes have been sold off too, he learns that there is still one book missing that vanished before Russell's thievery began. In the wake of a troubling rumor, Cyrus leaves the Academy in pursuit of the tome that vanished from the archives some 15 years ago, From the Far Reaches of Hell.


Therese Edit

She is a student of Cyrus and the one who spread the harmful rumor about him having a romantic relationship with Princess Mary of Atlasdam. It is noted that she has strong romantic feelings for her professor, which is the reason she wanted to Cyrus to be scolded by the headmaster himself and thereby possibly straining the relationship between him and the princess. Despite her best attempts to show her feelings to him, Cyrus is oblivious and assumes that her actions are due to his negligence as her mentor for always paying more attention to Princess Mary's questions.

Princess Mary Edit

The princess of Atlasdam and one of Cyrus's students. It is unknown what the real scope of their relationship is, however, Mary has a tendency to keep on asking Cyrus questions and always ends up talking for far too long than the both of them expected, mostly due to the scholar's tendencies to overshare when it comes to his knowledge about certain things.

Odette Edit

A colleague of Cyrus. After leaving the academy, Odette moved to Quarrycrest in the Clifflands region presumably to do her own research in the red bluffs. Both of them seem to be on good terms, with Odette always teasing Cyrus for always catching the hearts of the other sex without even trying and would even scold him to be more alert of such feelings. Despite the remarks she has made towards the scholar, Odette shows that she cares deeply for Cyrus, always warning him and wishing him the best and had willingly helped him as he looked for the missing tome he is searching for.


Cyrus, being the mage of the group, has a large stock of spells in his skills that can target the elemental weaknesses of enemies on a large scale. He comes equipped with a staff that helps him target the physical weakness of some enemies when his spells don't work. Though Cyrus is only limited to three types of elemental spells, his elemental attack devastates all groups of monsters who dare come in contact with him. Like any typical mage, he is physically fragile and could be killed in an instant by certain attacks if the players are not careful, however, he makes up for this through his own high elemental defense and thus acts as a good magical wall for his allies.

With this in mind, Cyrus can use the Cleric subjob at its full potential as it greatly augments his elemental stats along with adding more to his SP gauge, especially with the Cleric support skill Inner Strength equipped, allowing him to dish out more spells in battle while also providing support to his allies. As he is dependent on his SP to provide attacks, having the Second Wind support skill from the Dancer subjob will also help him stay on top of his game without worrying if he'll deplete said gauge from the number of spells being used. Another helpful support skill is the Merchant's SP Saver, which halves the SP cost.

Merchant is another powerful subjob due to its native wind-elemental attacks. Because wind is the opposite of Cyrus's native lightning spells and because the Merchant grants two additional weapon types, Merchant constitutes the most significant increase to Cyrus's ability to break enemy defenses of the three base jobs that improve his magical abilities. Merchant also allows Cyrus to recover his own SP due to the Rest ability, relieving his dependency on items to preserve his ability to cause damage.

Once the player has access to the secret jobs that's late into the game, changing him to the Sorcerer class provides him with a massive boost in his elemental attack and defense. Along with its supports skills, Cyrus poses an even deadlier threat to enemies. Not only does the Sorcerer class provide him with all of the elements, he can now also equip bows. Though his physical attack will not be high enough to kill off most foes, it proves as a good alternative in breaking enemy shields if he cannot use his spells if the enemy does have a weakness against bows and staves. The only flaw of this combination is that it makes Cyrus's native abilities somewhat redundant.

Cyrus also makes a fantastic Starseer, which allows greater elemental diversity among the party. As a Starseer, Cyrus can deal huge damage with Shooting Stars, which also gives him access to the elements not found in the Scholar class. A 900+ elemental attack Cyrus with the Cleric Divine skill and Peacock Strut buffs can easily do 120,000 damage to all enemies with Shooting Stars. Classing him like this allows another magically inclined character like Primrose or Ophelia to also have full elemental access as a Sorcerer.

Scholar Skills Edit

Name Description Cost
Fireball Deal fire damage to all foes. 8
Icewind Deal ice damage to all foes. 8
Lightning Bolt Deal lightning damage to all foes. 8
Analyze Reveal the HP and one weakness of a single foe. 1
Fire Storm Deal fire damage to all foes twice. 22
Blizzard Deal ice damage to all foes twice. 22
Lightning Blast Deal lightning to all foes twice. 22
Alephan's Enlightenment For 3 turns, spells cast by a single chosen ally that usually targets all foes will instead be focused on a single foe at increased intensity. 30

Support Skills Edit

Name Description Skill Requirement
Evasive Maneuvers Reduces the rate of random encounters. (Equipping this skill with multiple characters will have no added effect.) Learn 4 Scholar Skills
Elemental Augmentation Augments the equipping character's elemental attack strength by 50. Learn 5 Scholar Skills
Percipience Prevents the party from being surprised by foes. (Equipping this skill with multiple characters will have no added effect.) Learn 6 Scholar Skills
Vim and Vigor The equipping character will regenerate HP each turn. (10% of max health) Learn 7 Scholar Skills

Subjobs Edit

Below are the sprites and appearance changes for Cyrus with each Subjob:


Each time a subjob is selected the appearance of the character will also change. The first sprite is the appearance with no Subjob equipped.


"'" —Cyrus Albright
"'" —Guide
"'" —Allure
"'" —Part Ways
"'" —Purchase
"'" —Challenge
"'" —Provoke
"'" —Defeated
"'" —Failure



Cyrus is a Persian name that means 'throne'. His surname, Albright, could be from 'all bright'.


  • In the concept art, Cyrus was supposed to have his hair shorter and bangs falling over the front of his face, while also looking rather significantly older than what his current design presents itself to be.
  • During the "Chapter 2: Primose & Cyrus" travel banter, Cyrus complimented Primrose on her inspiring dancing before admitting his love for dance, and wished he could dance like that were it not for his two left feet.
    • Cyrus has skipped out on faculty balls in Atlasdam out of fear of tripping over a girl and embarrassing them both
    • Primrose offers to give Cyrus basic pointers, to which he gratefully accepts.
    • Cyrus once again eagerly mentions how honorable it'd be to be taught how to dance by Primrose during the "Shall We Dance?" travel banter.
  • During the "Fear and Aversions" travel banter, Cyrus tells Tressa and Olberic he suspects his weakness is singing due to the odd looks he receives and comments such as "Good thing you're a scholar, sir, and not a bard.".
    • After Tressa asks Cyrus to sing for them, it's proven true. Much to Tressa's regret.
  • During the "A Drinking Contest" travel banter with all four of the male travelers, Cyrus mentions how he prefers to take his drinks at his own pace, as well as savor them.

[v · e · ?]
Octopath Traveler
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Bishop Donovan  •  Lysa  •  Mystery Man and Shady Figure
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk and Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa  •  Aston Wyndham  •  Esmeralda  •  Ing
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  Harald
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Arianna  •  Oren  •  Rufus  •  Revello Forsythe  •  Anna Forsythe  •  Simeon  •  Albus
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Daphne  •  Timothy  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Redeye
Side Stories: Kit  •  Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf  •  Nighteye  •  Alphas
Other: Beowulf  •  Graham Crossford  •  Melyssa  •  Dan  •  Drevon  •  Gertas  •  Aelfric  •  Alephan  •  Bifelgan  •  Brand  •  Sealticge  •  Dohter  •  Aeber  •  Draefendi  •  Winnehild  •  Dreisang  •  Balogar  •  Steorra  •  Lyblac  •  Galdera
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Palor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne Wispermill  •  Ebony Groto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captain's Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: Ferien  •  Triberia
Normal: Albino Bat  •  Ambling Bones  •  Armor Eater  •  Assassin Bug  •  Azure Ratkin  •  Barnacle Bat  •  Barnacle Crab  •  Barnacle Tortoise  •  Black Bat  •  Blotted Viper  •  Bonewalker  •  Brigand I/II  •  Buccaneer Bones  •  Cactus Roller  •  Cait  •  Chubby Cait  •  Cliff Birdian I/II/III  •  Creeping Treant  •  Cultured Cait  •  Curator  •  Dancing Bones  •  Dread Falcon  •  Davy Bones  •  Eggling  •  Erhardt  •  Fire Sentinel  •  Fire Wisp  •  Flatlands Froggen I/II  •  Flying Fish  •  Forest Fox  •  Forest Ratkin I/II/III  •  Frost Bear  •  Frost Fox  •  Gabbrodillo  •  Gareth  •  Gargantuan Boar  •  Gaston  •  Ghisarma  •  Giant Falcon  •  Giant Slug  •  Glow Wisp  •  Great Condor  •  Guard Dog  •  Guardian of the First Flame  •  Hatchling  •  Heathcote  •  Heavenwing  •  Helgenish  •  Hermit Conch  •  High Wolf  •  Highland Ratkin I  •  Highland Ratkin II  •  Hooded Lizardman  •  Howler  •  Ice Curator  •  Ice Elemental  •  Ice Guardian  •  Ice Lizardman I/II/III  •  Ice Sentinel  •  Ice Wisp  •  Icky Slug  •  Laughing Hyaena  •  Light Elemental  •  Light Wisp  •  Lightning Elemental  •  Manticore  •  Mánagarmr  •  Marionette Bones  •  Master Thief  •  Mammoth Sheep  •  Marmot  •  Meep  •  Mossy Meep  •  Motley Slug  •  Mottled Asp  •  Mountain Goat  •  Mutant Mushroom  •  Orlick  •  Pirate I/II  •  Puppet Bones  •  Ravus Guard I/II  •  Red Viper  •  Reptalios  •  Researcher III  •  Research Fellow  •  River Fly  •  River Froggen I/II/III  •  River Wasp  •  Rockadillo  •  Roller Beetle  •  Royal Marmot  •  Salamander  •  Sand Lizardking IISand Lizardman I/II/III/IV/V  •  Sandworm  •  Scaled Viper  •  Sea Birdian I/II/III  •  Sea Scorpion  •  Sellsword  •  Sentinel  •  Shambling Weed  •  Shadow Bat  •  Shadow Wisp  •  Shaggy Aurochs  •  Skull Roller  •  Snow Fox  •  Snow Marmot  •  Sticky Slug  •  Tempest Falcon  •  Thunder Curator  •  Thunder Guardian  •  Thunder Wisp  •  Tufted Lizardman  •  Two-handed Hachling  •  Vampire Bat  •  Warrior Wasp  •  Water Wisp  •  White Bat  •  Wild Boar  •  Wind Elemental  •  Wind Wisp  •  Wolf
Bosses: Ancient One  •  Galdera  •  Winnehilde  •  Russell  •  Mikk and Makk  •  Balogar  •  Gideon  •  Dreisang  •  Steorra  •  Hróðvitnir  •  Darius  •  Lord of the Forest  •  Lizardman Chief
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Gustav  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus  •  Albus  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa Hysel  •  Miguel  •  Ogre Eagle
Therion's Path: Heathcote  •  Orlick  •  Gareth  •  Darius
Game: Side Stories  •  Allure  •  Challenge  •  Inquire  •  Purchase  •  Talents  •  Path Actions
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Apothecary  •  Cleric  •  Dancer  •  Hunter  •  Merchant  •  Runelord  •  Scholar  •  Sorcerer  •  Starseer  •  Thief  •  Warmaster  •  Warrior