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"Like a thief in the night." — Therion, upon selecting him.
Therion is one of eight playable characters in Octopath Traveler. He is a master thief known throughout the realm thanks to his multiple exploits in stealing. It is mentioned that almost no one knows of Therion's face despite being so popular and is the enemy of every wealthy home and person.

ProfileEdit

AppearanceEdit

Therion has white, shaggy hair that reaches the nape of his neck and has a fringe covering a part of his face, has green eyes and peach skin. He wears a purple scarf, a thick shawl that has a lighter shade than his neckwear, a white short-sleeved undershirt, dark pants and leather shoes. After his endeavor in the Ravus Manor, a metal bracelet called the fool's bangle is secured around his right wrist with a chain attached to it.

PersonalityEdit

Therion is cocky and cynical, as made evident through his interactions with other characters. He remarks that a guard has a stronger bark than bite, and refuses to settle in a partnership with two other thieves as he believes them to be unnecessary. Therion is quite sarcastic as well, and has a dry sense of humor.

Although he is a talented thief and has a sharp wit to boot, Therion is still likely to fail in his endeavors due to how short-sighted he can be, as mentioned by Heathcote. He seems to acknowledge his own faults, however, as he immediately says how he 'should have seen this coming' after falling into the trap of the Ravus Manor.

Therion is also known for being a lone wolf, working better by himself and always rejecting potential offers to work with other people. It is later revealed that he has trust issues, born from being cruelly betrayed at a younger age.

StoryEdit

SPOILER WARNING: Plot details follow.
"Your name is Therion, and you are a thief. While your past is a guarded secret, your exploits are known far and wide. Mere whispers of your extravagant heists strike fear into the hearts of the wealthy. Drifting into the Cliftlands one day, you hear a rumor of great riches to be had. You set your sights on a mansion said to be impregnable, only to find what you never expected..." —Therion's description when selecting him.

Prior to StoryEdit

Ten years prior to the events of Octopath Traveler, Therion was captured and sent to prison for an unspecified reason. He meets Darius, and thanks to Therion's smart thinking, they break out and start a life as thieves on the run. The moment Darius saw Therion's thieving talent, he planned to use him to reach his goal of being at the top of the world. That was the only reason Darius kept Therion around.

4 years later, Darius was approached by the Cianno group and offered a place in their ranks if he disposed of Therion. He gladly agreed to this, and after sharing the truth with Therion, pushed him off a cliff. Therion miraculously survived the fall, staying in Bolderfall and continuing to hone his skills until he gained the title of being a master thief.

Chapter 1Edit

After hearing rumors in the tavern of a great treasure that lies in Ravus Manor, Therion breaks in and discovers it is heavily protected by guards, dogs, and traps. He enters the manor by stealing an invitational from a merchant and reaches the so-called treasure, a blue gemstone. He is then confronted by Heathcote, a butler of the manor. As Therion attempts to escape, the two engage in battle, with Therion emerging victorious.

During the battle, Heathcote slips a Fool's Bangle, a mark of shame, on Therion's wrist. Cordelia Ravus, the proprietor of the manor, explains that her family's treasures, the four Dragonstones, had been stolen. The Fool's Bangle would only be removed if Therion stole them back, and he reluctantly agrees to this negotiation.

Chapter 2Edit

Therion follows the first lead to Noblecourt. At the tavern, he learns that the ruby Dragonstone is being researched at Orlick's Manse and that a man named Barham may know of its whereabouts. Barham reveals that he and Orlick were once friends, but parted ways after Orlick began obsessively researching the stone.

Barham has Therion steal the ingredients to craft a key to the lab and discloses him the password. With these materials, Therion successfully infiltrates Orlick's Manse and defeats Orlick, stealing back the ruby Dragonstone.

Chapter 3Edit

The next lead brings Therion to the Black Market of Wellspring. As Therion closes in on the merchant possessing one of the Dragonstones, the merchant is suddenly killed by bandits who escape deeper into the Black Market. Upon pursuing him, Therion is reunited with their leader, Darius.

Darius has made Gareth his new right-hand man, who offers to battle Therion as Darius escapes. Therion defeats Gareth, but returns to Ravus Manor empty-handed, as Darius now possesses both the gold and emerald Dragonstones.

Chapter 4Edit

Therion arrives in Northreach, a city Darius's band of thieves has made their playground. Darius has placed wanted posters of Therion across town to send several of his men after him, but Heathcote arrives in time to help. Therion learns that Heathcote is a former thief.

Therion infiltrates the thieves' base, the Lorn Cathedral, by stealing the uniform of a seasoned thief. He confronts Darius and defeats him in battle, taking back the remaining Dragonstones. Darius is later betrayed and killed by his own men.

Upon Therion's return of the Dragonstones to Ravus Manor, Heathcote explains that the stones were used to unlock the Gate of Finis. Therion finally removes the Fool's Bangle and bids Cordelia and Heathcote farewell.

RelationshipsEdit

DariusEdit

As Therion's previous affiliate, Darius was the only one that Therion agreed to refer to as his 'partner-in-crime.' They were seemingly close during their younger years, but in their adolescence, tensions started to bring them apart. Therion began to doubt the actions of his partner, and Darius did not take kindly to this.

Darius is the root of Therion's severe trust issues. He continuously taught Therion not to trust anyone, then betrayed Therion himself by attempting to murder him. When they reunite in Wellspring, Darius continues to treat Therion contemptuously and threatens anyone who attempts to pry on their history.

Cordelia Ravus Edit

The only reason why Therion is affiliated with her is due to his agreement to procure the Dragonstones in exchange for having the Fool's Bangle removed. At first, Therion believes her to be nothing more than a sheltered princess, but she reveals that, like him, she understood the pain of betrayal.

Despite being betrayed at a young age, Cordelia held on to trust thanks to Heathcote. With her help, Therion is able to rebuild the trust in others that Darius had shattered.

BattleEdit

Therion is a thief equipped with daggers and swords in battle. As expected of his profession, he has skills that relate to thievery, such as his main skill, Steal. He excels in evasion and speed, which allows him to dodge attacks and strike first in combat. Many of his skills help him in his survivability during battle, such as the skills HP Thief and Steal SP. He also acts as Primrose's foil—instead of giving buffs to his allies, he provides debuffs to the enemies. However, Therion suffers from a small SP pool. This can be fixed with accessories, but he would benefit the most from equipment that capitalize on his speed and evasion.

Having the ability to wield two different weapons in battle along with being able to use fire magic gives Therion the edge and versatility he needs in exploiting the weaknesses of foes early on. His Talent, Pick Lock, also allows him access to the items in purple treasure chests. It is mandatory to have Therion in the party if the player would like to open these chests.

Therion works best with a subjob that increases his overall speed and evasion, such as the Dancer class. This makes him both a buff and debuff bot. The additional speed provided by the Dancer class boosts the damage dealt by his divine skill, Aeber's Reckoning. The Merchant subjob also makes great use of his third support skill, Snatch. It also gives him more versatility in the weapons he wields and the elemental spells he can use.

Therion as an Apothecary can be a powerful combination of combat and support. His ability to debuff enemies and share SP with other party members is supplemented well by the ability to heal, cure, and revive. In addition, his offenses are improved by the addition of axes and the Last Stand ability, giving him a way to target entire groups of enemies without relying on his Divine Skill. In more difficult endgame battles, Therion's naturally high speed allows him to make good use of Dohter's Clarity to support the party with items.

Thief Skills Edit

Name Description Cost
Steal* Steal an item from a single foe. Odds increase with BP spent. 2
Wildfire Deal heavy fire damage to a single foe. 7
HP Thief Attack a single foe twice with a dagger and steal HP equivalent to half of the damage dealt. 6
Shackle Foe** Reduce a single foe's physical offense for 2 turns. 4
Armor Corrosive** Reduce a single foe's physical defense for 2 turns. 4
Steal SP Attack a single foe twice with a dagger and steal SP equivalent to 5% of the damage dealt. 6
Share SP Bestow SP equivalent to 50% of one's current SP to a single ally. 0
Aeber's Reckoning Attack all foes with a dagger, dealing damage proportional to your speed. 30

*The chance that the skill Steal works will increase either if the targeted opponent is injured (the lower the HP, the higher the chance of working) or if you use BP (using 3 BP, the maximum amount, will dramatically increase the chance of Collect or Steal working, usually to 100%). Steal can only be used once if an item was successfully taken.

**Boosting either Shackle Foe of Armor Corrosive increases their duration rather than power.

Support Skills Edit

Name Description Skill Requirement
Fleetfoot Augments the equipping character's speed by 50. Learn 4 Thief Skills
Incidental Attack When using a non-damaging skill on a foe, there is a 50% chance you will attack as well. Learn 5 Thief Skills
Snatch The equipping character will receive double the loot when using steal or collect skills. Learn 6 Thief Skills
Insult to Injury Status ailments and attribute penalties inflicted by equipping character will last for one additional turn. Learn 7 Thief Skills

Subjobs Edit

Below are the sprites and appearance changes for Therion with each Subjob:

Therion-0

Each time a subjob is selected the appearance of the character will also change. The first sprite is the appearance with no Subjob equipped.

QuotesEdit

"(Heh, I trust you won't be missing this...)" —Successful Steal
"(Damn it, this one's not as dumb as they look.)" —Unsuccessful Steal
"Time to steal the show." —Using Aeber's Reckoning

GalleryEdit

EtymologyEdit

Therion is a Greek word for a 'beast' or a 'wild animal'. It may also refer to a god in Thelema who is the consort and male counterpart of Babalon who often referred to himself as the Beast 666 or Master Therion.

TriviaEdit

  • Therion has a fondness for apples. The Octopath Traveler Café had apples implemented as ingredients or as the base of the meals that represent him.
  • Therion is one of the heroes among the eight whose overworld sprite changes.
    • This happens on three occasions, and he is the traveler with the most sprite variations. The first is after battling Heathcote in Ravus Manor, where the fool's bangle will appear on Therion's wrist. The second is when he arrives in Wellspring, where he may steal a mask to enter the Black Market. The third time is when he steals the clothing of one of Darius's men.
  • There are inconsistencies between in-game sprites and official artwork regarding which of Therion's wrists the Fool's Bangle is placed on, and which eye is covered by his hair.
  • Therion is one of only two characters whose main chapter bosses are all human beings, the other being Primrose.
  • According to Primrose, Therion is an accomplished actor. Although he initially says he's not interested in a theatrical career, he says he'll "keep his options open" after she tells him that performers make more money in a day than thieves do in a year.
  • Therion may be ambidextrous. As stated during a banter between him, Primrose, Cyrus, and H'aanit, it is because a thief must train both hands in order to retain their dexterity.
  • In a banter with Ophilia and H'aanit, Therion has many superstitions and follow certain routines. For example, whenever he breaks into a building, he will always put his right foot in first; he does not steal from children's saving boxes and; he does not look paintings in the eyes.
  • He does not go to alehouses because he likes them; he only goes for the information people give when they're drunk, as stated in his banter with Tressa
  • In the official guidebook timeline, it is revealed that Therion is the only traveler whose birthplace is not known.
    • It is noted that he met Darius in Saintsbridge, however, it is unknown if that was his place of residence or if he simply wandered into town. 
    • The timeline also contains a discrepancy—it states that Darius and Therion met 11 years ago, when the game states they met 10 years ago.


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Octopath Traveler
Characters
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Bishop Donovan  •  Lysa  •  Mystery Man and Shady Figure
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk and Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa  •  Aston Wyndham  •  Esmeralda  •  Ing
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  Harald  •  Werner
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Arianna  •  Oren  •  Rufus  •  Revello Forsythe  •  Anna Forsythe  •  Simeon  •  Albus
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Daphne  •  Timothy  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Redeye
Side Stories: Kit  •  Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf  •  Nighteye  •  Alphas
Other: Beowulf  •  Graham Crossford  •  Melyssa  •  Dan  •  Drevon  •  Gertas  •  Aelfric  •  Alephan  •  Bifelgan  •  Brand  •  Sealticge  •  Dohter  •  Aeber  •  Draefendi  •  Winnehild  •  Dreisang  •  Balogar  •  Steorra  •  Lyblac  •  Galdera
Orsterra
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Parlor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne Wispermill  •  Ebony Grotto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captains' Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: Ferien  •  Triberia
Enemies
Normal: Albino Bat  •  Ambling Bones  •  Armor Eater  •  Assassin Bug  •  Azure Ratkin  •  Barnacle Bat  •  Barnacle Crab  •  Barnacle Tortoise  •  Black Bat  •  Blotted Viper  •  Bonewalker  •  Brigand I/II  •  Buccaneer Bones  •  Cactus Roller  •  Cait  •  Chubby Cait  •  Cliff Birdian I/II/III  •  Creeping Treant  •  Cultured Cait  •  Curator  •  Dancing Bones  •  Devourer of Dreams  •  Dread Falcon  •  Dreadwolf  •  Davy Bones  •  Eggling  •  Erhardt  •  Fire Sentinel  •  Fire Wisp  •  Flatlands Froggen I/II  •  Flying Fish  •  Forest Fox  •  Forest Ratkin I/II/III  •  Frost Bear  •  Frost Fox  •  Gabbrodillo  •  Gareth  •  Gargantuan Boar  •  Gaston  •  Ghisarma  •  Giant Falcon  •  Giant Slug  •  Glow Wisp  •  Great Condor  •  Guard Dog  •  Guardian of the First Flame  •  Hatchling  •  Heathcote  •  Heavenwing  •  Helgenish  •  Hermit Conch  •  High Wolf  •  Highland Ratkin I  •  Highland Ratkin II  •  Hooded Lizardman  •  Howler  •  Ice Curator  •  Ice Elemental  •  Ice Guardian  •  Ice Lizardman I/II/III  •  Ice Sentinel  •  Ice Wisp  •  Icky Slug  •  Laughing Hyaena  •  Light Elemental  •  Light Wisp  •  Lightning Elemental  •  Manticore  •  Mánagarmr  •  Marionette Bones  •  Master Thief  •  Mammoth Sheep  •  Marmot  •  Meep  •  Mossy Meep  •  Motley Slug  •  Mottled Asp  •  Mountain Goat  •  Mutant Mushroom  •  Orlick  •  Pirate I/II  •  Puppet Bones  •  Ravus Guard I/II  •  Red Viper  •  Reptalios  •  Researcher III  •  Research Fellow  •  River Fly  •  River Froggen I/II/III  •  River Wasp  •  Rockadillo  •  Roller Beetle  •  Royal Marmot  •  Salamander  •  Sand Lizardking IISand Lizardman I/II/III/IV/V  •  Sandworm  •  Scaled Viper  •  Sea Birdian I/II/III  •  Sea Scorpion  •  Sellsword  •  Sentinel  •  Shambling Weed  •  Shadow Bat  •  Shadow Wisp  •  Shaggy Aurochs  •  Skull Roller  •  Snow Fox  •  Snow Marmot  •  Sticky Slug  •  Tempest Falcon  •  Thunder Curator  •  Thunder Guardian  •  Thunder Wisp  •  Tufted Lizardman  •  Two-handed Hachling  •  Vampire Bat  •  Warrior Wasp  •  Water Wisp  •  White Bat  •  Wild Boar  •  Wind Elemental  •  Wind Wisp  •  Wolf
Bosses: Ancient One  •  Galdera  •  Winnehilde  •  Russell  •  Mikk and Makk  •  Balogar  •  Gideon  •  Dreisang  •  Steorra  •  Hróðvitnir  •  Darius  •  Lord of the Forest  •  Lizardman Chief
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Gustav  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus  •  Albus  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa Hysel  •  Miguel  •  Ogre Eagle
Therion's Path: Heathcote  •  Orlick  •  Gareth  •  Darius
Equipment
Game: Side Stories  •  Allure  •  Challenge  •  Inquire  •  Purchase  •  Talents  •  Path Actions
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Apothecary  •  Cleric  •  Dancer  •  Hunter  •  Merchant  •  Runelord  •  Scholar  •  Sorcerer  •  Starseer  •  Thief  •  Warmaster  •  Warrior