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"From the next chapter on, this will be my story."
Tressa Colzione is one of eight playable characters in Octopath Traveler. She is the daughter of two merchants who created the Colzione Trading Shop in the port town named Rippletide and is walking the realm of Orsterra as a traveling merchant.

ProfileEdit

AppearanceEdit

Tressa has short brown hair. Two locks of her hair frame the sides of her face and bangs that form the shape of an 'M'. She also has green eyes and a hat of the matching color with a yellow feather strapped to the side. Tressa is always seen carrying a rather large backpack, a white dress that has the collar popped upwards, reaches just below her knees, and has yellow ribbons tied around the short, puffed sleeves. Her outfit is completed with a brown leather vest and boots.

PersonalityEdit

Tressa is a cheerful, savvy girl that seeks adventure and discovering all sorts of things in her journey. She seems to be the type to trust people right away, as seen how she uses an unknown person's journal to lead her in her adventure. Despite this, however, she is a force to be reckoned with and will do anything in her pursuit of items and to continue on her journey. She seems to despise thievery and wants nothing more but to put a halt to such acts.

Tressa is said to be a natural haggler and a born merchant, due to her talents of talking down prices and seeing the worth in items she has never seen before. This goes noticed by the merchant and former pirate captain Leon Bastralle. Her natural talent for being a merchant as well as her tenacity in doing the right thing gave Leon enough reason for him to let Tressa board his vessel.

She also appears to be willing to take the risk of venturing out alone to gain experience of being a merchant, for both her travels and for her to discover the best bargains in the continent.

StoryEdit

"Your name is Tressa, and you are a merchant. You stock the shelves of your parents' shop in your sleepy, seaside hometown. Yet you often find yourself gazing out at sea, longing for something more. "What lies beyond the horizon?" You thought you'd never know the answer. Then, one day, an unfamiliar vessel weight anchor at your docks, changing your life forever..."
— Tressa's description when selecting her.

Prior to Story Edit

Tressa is the daughter of two merchants who built a trading shop Rippletide, in the Coastlands. She is referred to by her father as the shop's best employee due to her haggling skills and her knowledge about being a merchant, something she had picked up growing in a family of barterers. For eighteen years, Tressa lived in Rippletide with her family and continue working at the shop since she could remember. Often times, however, she could not help but wonder what she really wanted in life and what she wanted to do besides working at the lodging house.

Chapter 1Edit

An unfamiliar merchant ship touches down in Rippletide, and the captain introduces himself as Leon. With his help, Tressa is able to reclaim the townspeople's goods stolen by pirates at the Caves of Maiya. In the process, she is nearly overwhelmed by Mikk and Makk's men, but Leon intervenes. He reveals his identity as an infamous pirate captain, scaring them off for good.

Leon allows Tressa to take one of the treasures from his ship. She chooses Graham Crossford's notebook; despite its lack of monetary value, she is intrigued by its records of the continent. She spends the rest of the day reading it, then deciding she would see the world for herself.

Chapter 2Edit

Tressa travels to Quarrycrest, where the author of the notebook had left off. She purchases stones off of miners and polishes them, revealing a "Skystone," which she sells successfully. She meets Ali, another merchant who establishes her as a rival and easily outsells her the second time she attempts to do business.

The two are intercepted by Morlock, who has a monopoly over the town's gold business. He deems their business illegal, and when Ali responds by stating that Morlock steals money from the miners, he is rendered unconscious by Morlock's bodyguard, Omar. Tressa pursues Morlock back to his mansion, where she beats Omar and ousts Morlock from Quarrycrest.

Chapter 3Edit

Tressa then travels to Victors Hollow in search of a treasure to bring to the Merchants' Fair at Grandport, where she had agreed to meet Ali. She runs into Leon and realizes that a treasure map she had seen earlier had belonged to his close friend, Baltazar. She purchases Edbart's Shield to trade for the map and returns it to Leon, who allows her to claim the treasure it marked.

The map leads her to the Forgotten Grotto, where the Eldrite gemstone is guarded by the Venomtooth Tiger. Tressa defeats the beast and claims the treasure. Through the story of his lost friend Baltazar, Leon teaches Tressa that there is only enough room in one's heart for a single most precious treasure, before she departs for Grandport.

Chapter 4Edit

As Tressa arrives in Grandport, she meets Noa, a disabled girl who wishes to see more of the world on her own. She is revealed to be the daughter of Aston Wyndham, the billionaire who hosts the annual auction. As the auctions are held for Noa's sake, Tressa decides to enter the notebook instead of the Eldrite.

However, Esmeralda suddenly steals Tressa's notebook and brings it to an unnamed man, likely with the Obsidians. With the help of Ali, Tressa pursues her into the Grandport Sewers and takes it back. She enters it into the auction, and despite ridicule from the audience, wins. After leaving the auction house, Tressa meets the Ing who made the notebook originally, who tells her the identity of the previous owner, Graham Crossford. Having decided her journey was finished, she returns home to Rippletide.

RelationshipsEdit

Leon Bastralle Edit

Previously a pirate of the seas, Leon is now the captain of a merchant ship. One day, he lands in Rippletide and meets Tressa, helping her protect the town from pirates in the Cave of Maiya. He sees Tressa as a true merchant despite being from a dreary town, remarking that she may be a gem among the rocks. He realizes this after she assesses the worth of a painting she's never seen before.

The two have a strong relationship of trust and respect, with both Leon and Tressa helping one another throughout their travels. Leon comes to Tressa's aid when she is cornered by Mikk and Makk, and Tressa procures, for Leon's sake, the letter his dear friend Baltazar left for him.

Ali Edit

The son of a famous merchant, Ali is also an aspiring merchant who Tressa meets in Quarrycrest. While he originally annoyed Tressa for referring to her as "Green Pea" and selling his products adjacent to hers at a lesser cost, she comes to respect and befriend Ali for both his skills and his dream of selling people what would make them happy. Likewise, the young man finds Tressa's dedication to her career as admirable and is indebted to her for saving his life when he is taken to Morlock's Manse.

MorlockEdit

Tressa despises Morlock for his greedy ways and stiffing the workers of Quarrycrest by paying them only a fraction of the worth of the gold they provide. She is further enraged at Morlock attacking Ali as he did, going as far as fighting his bodyguard Omar to defend him. After defeating Omar, Tressa bids Morlock leave Quarrycrest and never return, an order he hastily obeys.

BattleEdit

Tressa, as the main merchant of the game, comes equipped with skills that center around money. She has access to polearms and bows, giving her the edge in combat in searching for enemy weaknesses, along with being able to use wind-based magic and Hired Help to cover even more weapon types. Despite seeming a bit underwhelming at first, Tressa proves to be a formidable unit who can restore herself early on without needing to spend many items, and even comes with skills that help to preserve the inventory along with earning money just by traveling thanks to her Talent, Eye for Money. Tressa's balanced stats allow her to easily slip into any subjob and perform well, and her native Rest ability gives her more longevity than characters who might do better in those roles statistically.

She is the foil of Therion in terms of their Path Action; where Therion steals from people, Tressa buys their items instead. Though players may find Therion's Path Action more useful and convenient, it is good to consider that he has a chance of failing and, if one fails repeatedly, it could result in heavier cost due to a suffered reputation. Tressa's Path Action allows no such failure in exchange for a bit of money and it occasionally grants discounts for items that may cost more in local shops. Furthermore, there are some items that can be purchased but not stolen (and vice versa). Purchase should not be used to acquire items whose purpose is to be sold; such items should be stolen with Therion instead.

If Tressa is to be used as a physical fighter, Warrior, Hunter, Apothecary, and Thief are all valid options. Warrior and Hunter provide powerful attack abilities for one of Tressa's native weapon types, plus an additional weapon type to improve her versatility. Thief gives Tressa four out of six weapon types and the ability to debuff enemies as well as support the party by restoring their SP, though HP Steal and SP Steal make Rest somewhat redundant. Apothecary gives Tressa powerful physical abilities to use when her native magic won't work well, and also allows her to act as a healer.

If Tressa is to be used for magical offense, Scholar synergizes with her native wind magic to give her the four most common elemental weaknesses. Combined with her starting weapon types, Tressa as a Scholar is able to target seven different weaknesses.

Tressa's Elemental Defense is also high enough that she can make a useful Cleric. She can target some physical weaknesses and make good use of the Cleric's light-elemental spells.

Once the Runelord job class is unlocked, Tressa is a natural fit for the class. Tressa can use the Transfer Rune in conjunction with Sidestep from the Merchant class to make the entire party immune to physical damage. Tressa can also be equipped with high elemental attack weapons and magic boosting skills to make her runes hit for considerable damage. Accompanied with Patience and Second Serving, Tressa can deal a massive amount of damage per turn. Both of the Runelord's weapons are not available to the Merchant class, giving Tressa the ability to target a total of ten weaknesses.

Merchant Skills Edit

Name Description Cost
Collect* Collect money from a single foe. 2
Tradewinds Deal heavy wind damage to a single foe. 7
Rest Restore one’s own HP and SP and cure status ailments. 0
Trade Tempest Deal wind damage to all foes. 10
Donate BP Grant 1 BP to an ally. 3
Sidestep Dodge a single physical attack with a 100% success rate. 10
Hired Help Pay money to summon hired help to the battlefield. 0
Bifelgan's Bounty Unleash a non-elemental attack on a single foe and receive money equivalent to the damage dealt. 30

Support Skills Edit

Name Description Skill Requirement
Endless Items When a character with this skill uses an item, there is a 25% chance the item will not be consumed. Learn 4 Merchant Skills
Grows on Trees Increases money earned Learn 5 Merchant Skills
Hang Tough When the user is not near death, all attacks that would reduce the user's HP below zero will instead leave the user with 1 HP Learn 6 Merchant Skills
SP Saver Halves SP consumption for the equipping character.** Learn 7 Merchant Skills

*Note: The chance that the skill Collect works will increase either if the targeted opponent is injured (the lower the HP, the higher the chance of working) or if you use BP (using 3 BP, the maximum amount, will dramatically increase the chance of Collect or Steal working, usually to 100%). Collect can only be used once if it is successful per enemy.

**Note : decimal places are rounded down.

Subjobs Edit

Below are the sprites and appearance changes for Tressa with each Subjob:

Tressa-0

Each time a subjob is selected the appearance of the character will also change. The first sprite is the appearance with no Subjob equipped.

QuotesEdit

"If you need someone with a keen eye for treasure, you know where to find me!" —Tavern Dialogue

GalleryEdit

EtymologyEdit

Tressa is a girl's name of Cornish origin that means "third." This could be a reference to how Tressa is the third character in the acronym OCTOPATH.

TriviaEdit

  • Tressa is the youngest of the eight heroes and is the only one who is not in their 20's or 30's.
  • In her sprites, the color of her dress and feather are reversed when comparing it to the art she appears in — the sprites show that her dress is supposed to be yellow while the feather in her hat is white, while in her art she is seen wearing a white dress and the feather in her hat is yellow.
  • Tressa has a pet squirrel at home.


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Octopath Traveler
Characters
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Bishop Donovan  •  Lysa  •  Mystery Man and Shady Figure
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk and Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa  •  Aston Wyndham  •  Esmeralda  •  Ing
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  Harald  •  Werner
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Arianna  •  Oren  •  Rufus  •  Revello Forsythe  •  Anna Forsythe  •  Simeon  •  Albus
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Daphne  •  Timothy  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Redeye
Side Stories: Kit  •  Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf  •  Nighteye  •  Alphas
Other: Beowulf  •  Graham Crossford  •  Melyssa  •  Dan  •  Drevon  •  Gertas  •  Aelfric  •  Alephan  •  Bifelgan  •  Brand  •  Sealticge  •  Dohter  •  Aeber  •  Draefendi  •  Winnehild  •  Dreisang  •  Balogar  •  Steorra  •  Lyblac  •  Galdera
Orsterra
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Parlor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne Wispermill  •  Ebony Grotto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captains' Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: Ferien  •  Triberia
Enemies
Normal: Albino Bat  •  Ambling Bones  •  Armor Eater  •  Assassin Bug  •  Azure Ratkin  •  Barnacle Bat  •  Barnacle Crab  •  Barnacle Tortoise  •  Black Bat  •  Blotted Viper  •  Bonewalker  •  Brigand I/II  •  Buccaneer Bones  •  Cactus Roller  •  Cait  •  Chubby Cait  •  Cliff Birdian I/II/III  •  Creeping Treant  •  Cultured Cait  •  Curator  •  Dancing Bones  •  Devourer of Dreams  •  Dread Falcon  •  Dreadwolf  •  Davy Bones  •  Eggling  •  Erhardt  •  Fire Sentinel  •  Fire Wisp  •  Flatlands Froggen I/II  •  Flying Fish  •  Forest Fox  •  Forest Ratkin I/II/III  •  Frost Bear  •  Frost Fox  •  Gabbrodillo  •  Gareth  •  Gargantuan Boar  •  Gaston  •  Ghisarma  •  Giant Falcon  •  Giant Slug  •  Glow Wisp  •  Great Condor  •  Guard Dog  •  Guardian of the First Flame  •  Hatchling  •  Heathcote  •  Heavenwing  •  Helgenish  •  Hermit Conch  •  High Wolf  •  Highland Ratkin I  •  Highland Ratkin II  •  Hooded Lizardman  •  Howler  •  Ice Curator  •  Ice Elemental  •  Ice Guardian  •  Ice Lizardman I/II/III  •  Ice Sentinel  •  Ice Wisp  •  Icky Slug  •  Laughing Hyaena  •  Light Elemental  •  Light Wisp  •  Lightning Elemental  •  Manticore  •  Mánagarmr  •  Marionette Bones  •  Master Thief  •  Mammoth Sheep  •  Marmot  •  Meep  •  Mossy Meep  •  Motley Slug  •  Mottled Asp  •  Mountain Goat  •  Mutant Mushroom  •  Orlick  •  Pirate I/II  •  Puppet Bones  •  Ravus Guard I/II  •  Red Viper  •  Reptalios  •  Researcher III  •  Research Fellow  •  River Fly  •  River Froggen I/II/III  •  River Wasp  •  Rockadillo  •  Roller Beetle  •  Royal Marmot  •  Salamander  •  Sand Lizardking IISand Lizardman I/II/III/IV/V  •  Sandworm  •  Scaled Viper  •  Sea Birdian I/II/III  •  Sea Scorpion  •  Sellsword  •  Sentinel  •  Shambling Weed  •  Shadow Bat  •  Shadow Wisp  •  Shaggy Aurochs  •  Skull Roller  •  Snow Fox  •  Snow Marmot  •  Sticky Slug  •  Tempest Falcon  •  Thunder Curator  •  Thunder Guardian  •  Thunder Wisp  •  Tufted Lizardman  •  Two-handed Hachling  •  Vampire Bat  •  Warrior Wasp  •  Water Wisp  •  White Bat  •  Wild Boar  •  Wind Elemental  •  Wind Wisp  •  Wolf
Bosses: Ancient One  •  Galdera  •  Winnehilde  •  Russell  •  Mikk and Makk  •  Balogar  •  Gideon  •  Dreisang  •  Steorra  •  Hróðvitnir  •  Darius  •  Lord of the Forest  •  Lizardman Chief
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Gustav  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus  •  Albus  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa Hysel  •  Miguel  •  Ogre Eagle
Therion's Path: Heathcote  •  Orlick  •  Gareth  •  Darius
Equipment
Game: Side Stories  •  Allure  •  Challenge  •  Inquire  •  Purchase  •  Talents  •  Path Actions
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Apothecary  •  Cleric  •  Dancer  •  Hunter  •  Merchant  •  Runelord  •  Scholar  •  Sorcerer  •  Starseer  •  Thief  •  Warmaster  •  Warrior